
- #Hex editing betrayal at krondor install#
- #Hex editing betrayal at krondor update#
- #Hex editing betrayal at krondor windows#
Granted the party system in this one actually allows party members to betray you and take stuff, so it makes a bit more sense here, but especially in games where there are no traitors, spreading out gold is plainly a waste of time. AND WHAT IS IT WITH OLDER RPGs AND SPREADING GOLD OUT AMONG PARTY MEMBERS? It adds an unnecessary step for something which seems to have little impact. I spent thousands of coins before I realized he was actually taking my bids, and when I tried to murder him to get my hard-won coin back (so I could save my game, and eat, and sleep), he wouldn't die. Not so neat: Guy with a burro who has a bunch of potions but won't tell you how much they cost. All these things sound kind of neat to me as an amateur designer, but when you combine them with unforgiving difficulty and saves that cost dearly, it makes for a. I haven't experimented with food, maybe food helps you heal better. What you really regain are psy points (mana) and I guess some form of endurance (it's not exactly a transparent system) which might be used to make you more effective in combat.

Sleeping in an inn is potentially more expensive than saving, costing a fair bit per party member you have, and the bitch of it is that the health you heal while sleeping is minuscule. When you get wounded, you get one chance to apply first aid (which I like) but without the ability to heal easily otherwise, you will be carrying wounds a long time. There's no resurrection, which I don't mind, but it means that the margin for error is slight. Spells are cast by actually going into the spell menu, which means your other people can't be told to attack (I mean, just attack, why do I need to tell you to do it?). Attacking itself involves you clicking repeatedly on attack buttons for characters or hitting even-numbered function keys. Combat comes quickly, and because it's realtime, you can be ambushed from behind because you have to turn at 90 degrees, and while you're wheeling around you can be attacked. Saving costs money (1000 gold) which you can afford to do all of once before exploring or getting into some combat. I LIKE it when saving can't be used as a crutch, but in a game this unforgiving it would be nice if saving was easier. Ishar is a very free-form and imaginative role-playing game that does its best to alienate the modern player. I am a veteran of the game, having pretty much done everything possible in the game, and completed it yearly for about 11 years or so.OK, now that I got the first impressions out of my system. It also lead me to read the fantastic books of Raymond Feist.

If Krondor complains about low memory, you should try again without mounting the cdrom.īetrayal at Krondor is by far the best computer game I have ever played. (If you do it this way you can also enable cd-music if you have the original cd )
#Hex editing betrayal at krondor install#
Go to D: - install.exe - configure sound and install Mount d d:\ -t cdrom (if d: is your cdrom)

Mount c c:\dos (or whatever dir you wanna keep your games in) The music is actually better in this modeĮnabling CD-rom support for cd-music might cause the game to have to little memory though :/įor Dosbox it should be working out of the box. If VDMSound crashes because of this, just pick Midi or something. I also experienced problems when I tried to run the game with "Sound Blaster Card" setup in Krondors config. If I recall correctly either dosx or dpmi have to been turned of.
#Hex editing betrayal at krondor update#
I used the latest version + the "hidden" update to it + vdmslaunchpad. On thing I experienced with VDMsound though is that you need to tweak it a little. The trick is insterting emm=RAM in c:\windows\system32\config.nt.

#Hex editing betrayal at krondor windows#
I have actually managed to get Krondor working without using vdmsound/dosbox in windows xp. This game is working with both dosbox and VDMsound in my experience.
